Summer Programs

Adventure Sports crews require participants to sign up in advance.

  • Climbing Crew
  • Climb on Safely
  • Endurance Crew
  • Mountain Biking

Check out this preview video: Adventure Sports Video

  • Canoeing Merit Badge
  • Kayaking Merit Badge
  • Lifesaving Merit Badge
  • Mile Swim
  • Open Swim (each day 3:30pm to 5:00pm
  • Rowing Merit Badge
  • Safe Swim Defense
  • Swimming Merit Badge
  • Swimming Water Rescue Certification
  • Paddle Craft Safety Certification

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  • Art
  • Basketry
  • Fingerprinting
  • Indian Lore
  • Leatherwork
  • Music
  • Pottery
  • Pulp & Paper
  • Textiles
  • Theater
  • Woodcarving

Our Arts Department runs our Woodburning, which is open all day for anyone to go and enjoy!

The ATV program offers safety and skills training. Successful participants will leave the program with an ASI (ATV Safety Institute) training certificate.

When: Monday thru Friday 9:00AM—12:00PM OR 2:00PM—5:00PM Age: 16 years old
What to Bring: Water bottle, sun block
What to wear: Boots that cover the ankle, long pants and long-sleeve shirt

Participants must complete the ASI’s ATV e-Course prior to camp.

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  • Citizenship in the Nation
  • Citizenship in the World
  • Communications
  • Emergency Preparedness
  • Entrepreneurship
  • Personal Management
  • Public Health
  • Salesmanship

Dan Beard is our 1st-year camper program for new Scouts. It is designed to give new Scouts an opportunity to earn a number of the rank requirements from Tenderfoot, 2nd, and 1st Class Ranks. It also gives the Scouts a chance to earn Art Merit Badge, and also cover Instructional Swim or Swimming Merit Badge, depending on their swimming ability at the beginning of the week. This program also teaches the Scouts about the patrol method, which Scouting is all about. Scouts will also learn about a knife, an axe, and saw safety and earn their Totin’ Chip during their time in Dan Beard. Dan Beard is an all day program and the participants should attend both the morning and afternoon sessions each day.

Schedule: Scouts report to the Dan Beard field at the start of every session to meet with their patrol leader. The first day, they work on games to get to know the other Scouts in their patrols and come up with patrol names and cheers, which emphasize the importance of the Scout Spirit. The rest of the week, the patrols will meet in the Dan Beard Field for half of the day, and the Patrol Leaders will take their patrols to different areas around camp to work on different skills. One day they will visit our Scoutcraft area and work on knots and lashings, another day they will visit the Science Center and get a hands-on introduction to science. Another day, the patrol will visit the Health & Safety department and work on some first aid skills. During the rest of the day, the patrols will work on Art Merit Badge, and patrol leaders will take the Scouts to the pool to work on Swimming.

Requirements Covered:

 Scout– 4a and 4b

Tenderfoot– 3a-d, 4a-c, 5a-c, 8

Second Class– 2a, 2f, 3c, 5b-d, 6a-e, 9a-b

First Class– 3a-d, 5d, 6a, 7a-d, 7f, 9c

Totin’ Chip and Firem’n Chit:

Totin’ Chip is training for knife, ax, and saw safety is offered by our staff to anyone who needs it, whether it’s their first time or they need a refresher class.

Firem’n Chit is a training on how to be safe around and when making fires.

They are both hands on courses, with the campers practicing the skills they are
learning so they retain the information more effectively.

Notes: Special evening sessions of Fingerprinting Merit Badge can be arranged with our Arts Director so that Dan Beard Scouts can earn additional merit badges during their week at camp.

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  • Animal Science
  • Architecture
  • Archaeology
  • Bird Study
  • Environmental Science
  • Exploration
  • Fish and Wildlife Study
  • Forestry
  • Geology
  • Insect Study
  • Landscape Architecture
  • Mammal Study
  • Mining in Society
  • Nature
  • Oceanography
  • Plant Science
  • Reptile and Amphibian Study
  • Soil and Water Conservation
  • Veterinary Medicine

The Ecology Department hosts a bird walk every Tuesday morning, meeting at 6am on the Grand Parade Field.

  • Game Design
  • Personal Fitness
  • Sports AND Athletics

The Field Sports Department also supervises the Gaga Pit and sponsors the Volleyball Tournament on Thursday nights.

New this year, the Health Lodge will be offering program. These programs will be taught by industry professionals. Programs being offered this year are:

  • First Aid Merit Badge
  • Medicine Merit Badge

CPR will be offered every Thursday night at 7:15pm in Foster Dining Hall. You are required to pre-register online beginning after the leaders meeting or in the camp office upon check-in if space is still available.

  • Animation
  • Astronomy
  • Chemistry
  • Cyber Chip
  • Digital Technology
  • Drone Exposure Program
  • Electricity
  • Electronics
  • Energy
  • Graphic Arts
  • Inventing
  • Movie Making
  • Nuclear Science
  • NOVA Awards (Shoot!, Start your Engines!, Whoosh!, and Designed to Crunch)
  • Photography
  • Radio
  • Robotics
  • Space Exploration
  • Weather

The STEM Department is split between two areas in camp. Badges will either take place at the GE Betz Dearborn Science Center or at the Photo Lab. Please refer to the Merit Badge schedule for locations of each badge.

  • Camping
  • Cooking
  • Fire Safety
  • Fishing
  • Geocaching
  • Orienteering
  • Pioneering
  • Search & Rescue
  • Signs, Signals, and Codes
  • Wilderness Survival

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  • Archery
  • Rifle Shooting
  • Shotgun Shooting

We will be offering Sporting Arrows every Tuesday night in the COPE field.

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  • Automotive Maintenance
  • Farm Mechanics
  • Home Repair AND Plumbing
  • Welding

Check out this preview video: Maintenance & Trades Video